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Ubi
- Quest link: /quests/ubi/basicincome
- Unlock prerequisite:
requiresQuests:3dprinter/start
- Dialogue
requiresItemsgates:- None
- Grants:
- Dialogue options/steps grantsItems: None
- Quest-level
grantsItems: None
- Rewards:
- dUSD ×100, dBI ×100
- Processes used:
- basic-income
- Requires: none
- Consumes: none
- Creates: dUSD ×100, dBI ×100
- basic-income
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Quest link: /quests/ubi/first-payment
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Unlock prerequisite:
requiresQuests:ubi/basicincome
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Dialogue
requiresItemsgates:claim-process→ "Process finished. I am ready to verify balances." - dBI ×150 and dUSD ×150
-
Grants:
- Dialogue options/steps grantsItems: None
- Quest-level
grantsItems: None
-
Rewards:
- dUSD ×100, dBI ×100
-
Processes used:
- basic-income
- Requires: none
- Consumes: none
- Creates: dUSD ×100, dBI ×100
- basic-income
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QA hardening notes:
- Added two progression branches (clean claim flow vs troubleshooting for cooldown/card visibility).
- Completion now requires mechanics-backed balance evidence (dBI + dUSD threshold gate) before finish; troubleshooting now routes to a safe stop/restart path instead of quest completion.
- Added a repeatable daily operating checklist branch.
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Quest link: /quests/ubi/reminder
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Unlock prerequisite:
requiresQuests:ubi/first-payment
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Dialogue
requiresItemsgates:verify-signal→ "Verified dBI balance and reminder label." - dBI ×100
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Player action expectation:
- This quest instructs the player to create a recurring reminder in their IRL phone reminder/alarm app.
- DSpace does not create in-game reminders for this quest.
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Grants:
- Dialogue options/steps grantsItems: None
- Quest-level
grantsItems: None
-
Rewards:
- dBI ×1
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Processes used:
- None (player action is setting an IRL phone reminder; the UBI claim process is run later outside this quest dialogue)
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QA hardening notes:
- Added non-linear branch selection (strict routine vs fallback routine).
- Added a troubleshooting branch for notifications/timezone/permission failures and recovery loop.
- Added an in-game evidence gate tying reminder setup to an active UBI wallet state.
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Quest link: /quests/ubi/savings-goal
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Unlock prerequisite:
requiresQuests:ubi/first-payment
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Dialogue
requiresItemsgates:buy-jar→ "I bought the savings jar." - savings jar ×1deposit-choice→ "Direct deposit loop plan (I already have 100 dUSD)." - dUSD ×100single-deposit→ "I completed enough deposit runs. Verify jar balance now." - savings jar ×1 and stored dUSD in savings jar ×100staged-deposit→ "Top-up done. Proceed with repeated jar deposits." - dUSD ×100verify-store→ "Stored value confirmed and break-risk understood." - savings jar ×1 and stored dUSD in savings jar ×100budget-recovery→ "Recovery complete. Retry jar setup and deposit loop." - dUSD ×100
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Grants:
- Dialogue options/steps grantsItems: None
- Quest-level
grantsItems: None
-
Rewards:
- dBI ×1
-
Processes used:
- basic-income
- Requires: none
- Consumes: none
- Creates: dUSD ×100, dBI ×100
- savings-jar-deposit
- Requires: savings jar ×1
- Consumes: dUSD ×10
- Creates: none (stores 10 dUSD in jar container balance; run 10 times to reach this quest's 100 dUSD proof gate)
- savings-jar-break
- Requires: savings jar ×1
- Consumes: savings jar ×1
- Creates: broken savings jar ×1 and returns all stored dUSD from container balance
- basic-income
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QA hardening notes:
- Added alternate strategy branch (single-deposit vs staged top-up path).
- Added budget/inventory recovery loop using
basic-incomewhen balances are short. - Completion now requires mechanics-backed proof that savings jar container balance is at least dUSD ×100.
- Cross-quest dependencies: follow quest unlocks in order; each quest above lists exact
requiresQuestsand inventory gates that must be present before completion paths appear. - Progression integrity checks: verify each process-backed step can be completed either by running the process or by satisfying the documented continuation gate items.
- Known pitfalls: repeated processes may generate stackable logs or outputs; validate minimum item counts on continuation options before skipping process steps.
Ubi quests build practical progression through the ubi skill tree. This page is a QA-oriented map of quest dependencies, process IO, and inventory gates.
