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Guilds
- Guild-themed framing exists in docs and community messaging (especially around the Metaguild).
/leaderboardprovides a live social/progress board experience adjacent to guild-style community goals.- Players can already collaborate through shared docs, community quests, and contribution flows, even without first-class guild objects.
- Guild creation and membership management
- Shared guild inventories and guild-owned progression state
- Guild-scoped quests, rewards, and rank ladders
- ActivityPub-backed federation between DSPACE instances
- Build strong personal progression through quest trees (
/quests,/docs/quest-trees). - Publish high-quality custom content (
/docs/content-development). - Track team-facing outcomes in
/leaderboard,/stats, and/titles. - Follow roadmap + changelog updates for guild milestone rollout dates.
Guilds in v3: current state and roadmap
Guilds were planned for DSPACE v3, but full guild gameplay is still not live yet and remains a 2027+ priority.
Guilds are partially represented in v3 narrative and UI language, but full guild gameplay is not live yet.
What exists today
What is not live yet
The following are still deferred:
In navigation, the Guilds destination is still marked coming soon.
Metaguild (v3 framing)
The Metaguild is currently a narrative and coordination concept: a flagship umbrella for cross-discipline work (energy, fabrication, hydroponics, robotics, first aid, and launch prep).
Think of it as a community operating model in v3, not a fully implemented in-game entity.
